Take a look at this fairly straightforward sorting code:
#include <string>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
struct Student
{
string Firstname;
string Sirname;
Student(const string& firstname, const string& sirname)
: Firstname(firstname), Sirname(sirname)
{
}
};
bool Comparer(const Student& s1, const Student& s2)
{
return s1.Firstname.compare(s2.Firstname);
}
int main()
{
vector<Student> students;
for (int i = 0; i < 1000; i++)
students.push_back(Student(string("John") + to_string(i), "Smith"));
sort(students.begin(), students.end() - 1, Comparer);
for (auto& student: students)
cout << student.Firstname << endl;
}
On g++, std=c++11
g++ why.cpp -o why -std=c++11 -g
It causes a segfault. On GDB, a backtrace will show the code trying to copy memory from one location to another.
#0 __memcmp_sse4_1 () at ../sysdeps/x86_64/multiarch/memcmp-sse4.S:1011
#1 0x00007ffff7b76278 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::compare(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#2 0x0000000000401929 in Comparer (s1=..., s2=...) at why.cpp:21
I suspected that one of the strings was invalid so I added a conditional breakpoint like so:
break why.cpp:21 if s1.Firstname.empty()
And sure enough it hits it. The really weird thing is that if I change the iterator position like so:
sort(students.begin(), students.begin(), Comparer);
It works. I mean, what the heck? :)
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