I'm developing a project using C++11. I have a bunch of functions that do the same but we have them overloaded with different enums like this.
void init_trace(const my::namespace::enum_type1 event);
void init_trace(const my::namespace::enum_type2 event);
void init_trace(const my::namespace::enum_type3 event);
and in implementation I have
void init_trace(const my::namespace::enum_type1 event) {
call_to_function(par1, event.to_string(), par3);
}
void init_trace(const my::namespace::enum_type2 event) {
call_to_function(par1, event.to_string(), par3);
}
As you can see we are repeating the same code. I would like to know if I can pass that event enum as generic to have all in one single function. Is this better? How can I do that?
Thank you
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