Newbie in CPP as well as systemC In systemC constructor can be defined using SC_CTOR macro `#define SC_MODULE(user_module_name) \ struct user_module_name : ::sc_core::sc_module
define SC_CTOR(user_module_name) \
typedef user_module_name SC_CURRENT_USER_MODULE; \
user_module_name( ::sc_core::sc_module_name )
` Need to understand use scope specifier operator before sc_core. As per the macro user can generate constructor but it takes argument sc_module_name. User module "struct user module" is inheriting class sc_module, In class sc_module there are different overloaded constructor like
sc_module();
sc_module( const sc_module_name& nm ); /* for those used to old style */
/* DEPRECATED */ sc_module( const char* nm );
/* DEPRECATED */ sc_module( const std::string& nm );
As per SC_CTOR it is declaring any object of type sc_moduke_name in constructor body if expanded the constructor will take form user_module(::sc_core::sc_module) { /constructor body/}. To understand simulate same code but failed to create object of type struct B
class mname {
private:
char *name;
public:
mname() {
cout << "mname constructor invoked\n";
cout << "\t name\t" << name;
}
};
class A {
friend class mname;
private:
mname * mn;
public:
A() {
cout << "A constructor called\n";
}
A(const mname& m) {
cout << "freind class constructor of A\n";
}
A(const std:: string& s) {
cout << "string type construfctor\n";
}
};
struct B: A {
B(mname ) {
cout << "struct b cosntructor called\n";
}
};
int main() {
B obj(mname);
return 0;
}
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