#include <functional>
#include <queue>
#include <vector>
#include <iostream>
struct Temp
{
int p;
std::string str;
};
struct TempCompare
{
bool operator()(Temp const & a, Temp const & b)
{
return a.p > b.p;
}
};
int main() {
std::priority_queue<Temp, std::vector<Temp>, TempCompare> pq;
//Enable and Disable the following line to see the different output
//{Temp t; t.p=8;t.str="str1";pq.push(t);}
{Temp t; t.p=8;t.str="str2";pq.push(t);}
{Temp t; t.p=9; t.str="str1";pq.push(t);}
{Temp t; t.p=9; t.str="str2";pq.push(t);}
while(!pq.empty())
{
std::cout << pq.top().p << " " << pq.top().str << std::endl;
pq.pop();
}
}
Run the above program with enabling and disabling the fourth line in main; The output you get when its disabled is
8 str2
9 str1
9 str2
whereas when its enabled you get
8 str1
8 str2
9 str2
9 str1
Shouldnt the behavior shall be consistent?
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