char* newData = new char[100];
node->data = unique_ptr<char []>(newData);
The above code creates a memory leak, so I changed this to the below code.
char* newData = new char[100]; // This line cannot be changed
unique_ptr<char[]>uPtr (newData);
node->data = std::move(uPtr);
Does the below line, create a copy? If so, do I have to delete newData after the above code?
unique_ptr<char[]>uPtr (newData);
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