I have te following code:
void launchThread() {
std::shared_ptr<std::thread> t;
t = std::make_shared<std::thread>([t] {std::cout<< "HelloWorld"<<std::endl;});
t->detach();
}
int main(){
launchThread();
somthing that takes a while....
}
If I'm correct the thead should keep itself alive using the shared pointer till the thread itself runs out of scope. But I wonder what happens when the shared pointer gets destructed, will the thread be cleaned properly? Or is this bad practice?
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