Conceptual Question
Say we have simple example like this:
void foo(std::unique_ptr<int> ptr)
{
std::cout << *ptr.get() << std::endl;
}
int main()
{
std::unique_ptr<int> uobj = std::make_unique<int>(4);
foo(uobj ); // line-(1) Problem ,but Alternative -> foo(std::move(uobj ))
std::unique_ptr<int> uobjAlt = uobj; // line-(2) Problem ,but Alternative -> std::unique_ptr<int> uobjAlt = std::move(uobj);
return EXIT_SUCCESS;
}
We know simply std::unique_ptr bound with concept of resource owning by single owner with moving resource among multiple owners while shared_ptr has opposite aspect. As example shown above, when you look at line-(1) & line-(2) you notice that some standard rules are being violated because std::unique_ptr has(deleted) no both copy constructors and copy assignable operators defined, but In order to avoid compilation errors we have to use std::move function instead.
Problem
Why modern C++ compiler cannot automatically generate instructions to move the resource among unique pointers in line-(1) and line-(2)? because we know unique pointer intentionally design for that. Why should we use std::move explicitly to instruct the machine to move ownership of the resource?
std::unique_ptr nothing but class template.we know that, But situations addressed in line-1 and line -2 having issues while compiler complain about copying unique_pointers not allowed(deleted functions).why we having these kind of errors why c++ standard and compiler vendors cannot override this concept?
Unique Pointer intentionally designed for the purpose of moving resource while passing its ownership, when we pass it as function/constructor argument or assign to another unique pointer, it conceptually should move resource with ownership nothing else, but why we should use std::move to convey compiler to actual move, why don't we have a freedom to call line-(1) and line-(2) as it is? (while intelligent compiler generate automatic move operation among unique pointers for us, unless there is const or non-const reference passing).
(Sorry for long description and broken English) Thank you.
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