I have designed a simple callback-keyListener-"Interface" with the help of a pure virtual function. Also I used a shared_ptr, to express the ownership and to be sure, that the listener is always available in the handler. That works like a charme, but now I want to implement the same functionality with the help of std::function, because with std::function I am able to use lambdas/functors and I do not need to derive from some "interface"-classes.
I tried to implement the std::function-variant in the second example and it seems to work, but I have two questions related to example 2: (No template-solutions please!)
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Why does this example still work, although the listener is out of scope? (It seems, that we are working with a copy of the listener instead of the origin listener?)
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How can I modify the second example, to achieve the same functionality like in the first example (working on the origin listener)? (member-ptr to std::function seems not to work! How can we handle here the case, when the listener is going out of scope before the handler? )
Example 1: With a virtual function
#include <memory>
struct KeyListenerInterface
{
virtual ~KeyListenerInterface(){}
virtual void keyPressed(int k) = 0;
};
struct KeyListenerA : public KeyListenerInterface
{
void virtual keyPressed(int k) override {}
};
struct KeyHandler
{
std::shared_ptr<KeyListenerInterface> m_sptrkeyListener;
void registerKeyListener(std::shared_ptr<KeyListenerInterface> sptrkeyListener)
{
m_sptrkeyListener = sptrkeyListener;
}
void pressKey() { m_sptrkeyListener->keyPressed(42); }
};
int main()
{
KeyHandler oKeyHandler;
{
auto sptrKeyListener = std::make_shared<KeyListenerA>();
oKeyHandler.registerKeyListener(sptrKeyListener);
}
oKeyHandler.pressKey();
}
Example 2: With std::function
#include <functional>
#include <memory>
struct KeyListenerA
{
void operator()(int k) {}
};
struct KeyHandler
{
std::function<void(int)> m_funcKeyListener;
void registerKeyListener(const std::function<void(int)> &funcKeyListener)
{
m_funcKeyListener = funcKeyListener;
}
void pressKey() { m_funcKeyListener(42); }
};
int main()
{
KeyHandler oKeyHandler;
{
KeyListenerA keyListener;
oKeyHandler.registerKeyListener(keyListener);
}
oKeyHandler.pressKey();
}
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