What is the recommended approach for updating an object after creation with a stream of data? I would like to avoid using a number of SetXX methods.
Say I have a class that looks like this;
class Model
{
public:
Model(int, double, std::string);
private:
int a;
double b;
std::string c;
};
One approach to solving this was adding operator;
friend Model& operator<<(Model&, std::stringstream&)
The usage of the above code;
// create model
Model model(...);
// do stuff
// update model later
model << stream;
This approach compile and runs.
Just wondering if this is a good approach and if it has any flaws \ limitations? Notice that most example online using operator<< use it differently than what I am doing above.
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