dimanche 31 janvier 2016

C++ display raw bytes as image

I'd like to take a stream of bytes, received via TCP, convert to image and display to the user.

My image is being sent as a uint8* binary array and is in PNG format.

In C#, I am doing this:

var image = Image.FromStream(new MemoryStream(ImageBytes));

However, I'd like to do the same but in C++. I am pretty new to C++ and can't being to think where I would start with this... I want to have minimal latency when converting my bytes to an image and displaying.

Any ideas?

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