Is it legal and possible that the compiler optimizes this code:
std::vector<T> my_vec(10);
//some code
my_vec.erase(my_vec.begin()+5,my_vec.end());
into:
std::vector<T> my_vec(10);
//some code
my_vec.resize(5);
I am asking because I always read that std::vector::resize
is preferable when erasing from the end over an std::vector::erase
. However, I see that std::vector::erase
is more readable.
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