I have 2 classes: Word and Control
in Word.h file, there are some operators overloaded like this:
friend bool operator<(const Word& w1, const string& w2);
...
friend bool operator==(const Word& w1, const string& w2);
it seemed strange for me in the beginning cause I thought a comparison between words should only receive 1 word as a parameter, but it's not what happens.
In Control.cpp file, I've got a method (declared in Control.h and implemented in Control.cpp) that search for a Word using a string (class Word has a string as attribute), and I thought as the Control does that, he should have that "friend bool operator < ..." implemented inside him, but when I do it, the compiler says I'm redefining the method.
How/Where should I write this operators logics?
(files I have: Word.h, Control.h and Control.cpp)
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