I currently have a system to "connect" signals to functions. This signal is a variadic template that has as template parameters the arguments of the functions if can connect to.
In the current implementation, I obviously cannot connect to functions whose arguments aren't exactly the same (or those that can be converted to) as the signal's parameters. Now, as I'm trying to mimic Qt's signal/slot/connect, I'd also like to connect a signal of N parameters to a slot of M<N parameters, which is perfectly well-defined (i.e. ignore the >M parameters of the signal and just pass the first M to the connected function). For an example of the code I have in its most simplistic form, see Coliru.
So the question is two-fold:
- How do I make the
connectcall work for a functionvoid g(int);? - How do I make the
emitcall work for a functionvoid g(int);?
I'm guessing I'll have to make some "magic" parameter pack reducer for both the slot and the , but I can't see how it all should fit together so it's quite hard to actually start trying to code a solution. I'm OK with a C++17-only solution, if at least Clang/GCC and Visual Studio 2017 can compile it.
The code linked above for completeness:
#include <memory>
#include <vector>
template<typename... ArgTypes>
struct slot
{
virtual ~slot() = default;
virtual void call(ArgTypes...) const = 0;
};
template<typename Callable, typename... ArgTypes>
struct callable_slot : slot<ArgTypes...>
{
callable_slot(Callable callable) : callable(callable) {}
void call(ArgTypes... args) const override { callable(args...); }
Callable callable;
};
template<typename... ArgTypes>
struct signal
{
template<typename Callable>
void connect(Callable callable)
{
slots.emplace_back(std::make_unique<callable_slot<Callable, ArgTypes...>>(callable));
}
void emit(ArgTypes... args)
{
for(const auto& slot : slots)
{
slot->call(args...);
}
}
std::vector<std::unique_ptr<slot<ArgTypes...>>> slots;
};
void f(int, char) {}
int main()
{
signal<int, char> s;
s.connect(&f);
s.emit(42, 'c');
}
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