class People {
public:
People(string name);
void setName(string name);
string getName();
void setAge(int age);
int getAge();
virtual void do_work(int x);
void setScore(double score);
double getScore();
protected:
string name;
int age;
double score;
};
class Student: public People {
public:
Student(string name);
virtual void do_work(int x);
};
class Instructor: public People {
public:
Instructor(string name);
virtual void do_work(int x);
};
People::People(string name) {
this->name = name;
this->age = rand()%100;
}
void People::setName(string name) {
this->name = name;
}
string People::getName() {
return this->name;
}
void People::setAge(int age) {
this->age = age;
}
int People::getAge() {
return this->age;
}
void People::setScore(double score) {
this->score = score;
}
double People::getScore() {
return this->score;
}
void People::do_work(int x) {
}
Student::Student(string name):People(name){
this->score = 4 * ( (double)rand() / (double)RAND_MAX );
}
void Student::do_work(int x) {
srand(x);
int hours = rand()%13;
cout << getName() << " did " << hours << " hours of homework" << endl;
}
Instructor::Instructor(string name): People(name) {
this->score = 5 * ( (double)rand() / (double)RAND_MAX );
}
void Instructor::do_work(int x) {
srand(x);
int hours = rand()%13;
cout << "Instructor " << getName() << " graded papers for " << hours << " hours " << endl;
}
int main() {
Student student1("Don");
Instructor instructor1("Mike");
People t(student1);
t.do_work(2);
}
Why the do_work class is not getting overridden ? There is a people class and the Instructor and Student class are inheriting those classes. There is a virtual method in People class, which is implemented in Student and Instructor. But it is not getting overridden ? Thanks in advance !
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