I am not sure if the title is even relative as I do not have enough knowledge about move(). For this very reason it was hard to search and successfully find an answer to my question.
consider the following code:
struct A
{
A(){cout << "Created!\n";}
~A(){cout << "Destroyed!\n";};
};
void f()
{
unique_ptr<A> q(new A);
unique_ptr<A> t (q.release()); // ----> (1)
// unique_ptr<A> t = move(q); // ----> (2)
}
int main() { f(); }
My understanding is: in both cases (1) and (2) the t will take the A ownership from q without destroying the object A.
- Is this correct?
- What is the difference between
(1)and(2)?
I can see that move() is not part of the unique_ptr, instead it seems to me part of std so it has more general uses.
I am new to C++ and so in the simplest possible way:
- What can move do? What are its uses?
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