vector& vector::operator = (const vector& a)
//make this vector a copy of a
{
double* p = new double [ a.sz ]; // allocate new space
copy(a.elem, a.elem+a.sz, elem); // copy elements
delete[] elem; // deallocate old space
elem = p; // now we can reset elem
sz = a.sz;
return *this; // return a self-reference
}
I thought that the third argument of std::copy() should be the pointer p, but the book (Programming principles and practice using C++ - 2nd edition) says:
"When implementing the assignment, you could consider simplifying the code by freeing the memory for the old elements before creating the copy, but it is usually a very good idea not to throw away information before you know that you can replace it. Also, if you did that, strange things would happen if you assigned a vector to itself" - Page 635 and 636.
So, the pointer elem must be third argument of std::copy() to not let the pointer be invalid for a moment. I think... But from where does p gets the information to be put in the array it points to, to be able to do: elem = p
?
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