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I am creating a grid with rows and columns in each row and column a person is being assigned. For this I created a 3d vector for row and column and for the person being assigned. Here is my code.
class City {
private:
struct person {
int id;
int row;
int col;
};
public:
vector<vector<vector<person*>>> houses;
int count;
City(unsigned nrows, unsigned ncols)
{
houses.resize(nrows,vector<vector<person*> >(ncols,vector<person*>(0)));
}
void addPerson(int row, int col)
{
person a;
a.row = row;
a.col = col;
a.person_id = count;
houses[row][col].push_back(&a);
}
I created a 3d vector dynamically inside a class. But the values which are being added to the vector are not being stored in them. How to solve this issue.
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