I have several enums
defined as follows:
enum class Suit {
spades = 1, hearts, diamonds, clubs,
first = spades, last = clubs
};
enum class Rank {
six = 6, seven, eight, nine, ten, jack, queen, king, ace,
first = six, last = ace
};
For each of these enums
I have overloaded some operators:
Suit operator++(Suit& r) { return r = (Suit)(static_cast<std::underlying_type_t<Suit>>(r) + 1); }
Rank operator++(Rank& r) { return r = (Rank)(static_cast<std::underlying_type_t<Rank>>(r) + 1); }
// [...] lots of code duplication for other operators...
Note that the implementation of the operator overloads is the same for both types. How can I avoid this code duplication?
I could use templates...
template<class T>
T operator++(T& r) { return r = (T)(static_cast<std::underlying_type_t<T>>(r) + 1); }
but these overloads should apply to my custom types only.
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