lundi 18 mars 2019

passing argument directly with member or with separate variable

I was wondering if theres a difference between these two examples:

static ConstructorHelpers::FObjectFinder<UStaticMesh>MeshAsset(TEXT("StaticMesh'/Game/Sphere.Sphere'"));
 UStaticMesh* Asset = MeshAsset.Object;
 BuildingStaticMesh->SetStaticMesh(Asset);

Instead of :

static ConstructorHelpers::FObjectFinder<UStaticMesh>MeshAsset(TEXT("StaticMesh'/Game/Sphere.Sphere'"));
 BuildingStaticMesh->SetStaticMesh(MeshAsset.Object);

Are these two the same or not?

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