I want my array to have class members as input data and use it in class functions.
GLfloat verticesRect[] = {
// Positions // Normal Coords // Texture Coords
width, height, 0.0f, 0.0 , 0.0, 1.0 , 1.0f, 0.0f, // Top Right
width, -height, 0.0f, 0.0 , 0.0, 1.0 , 1.0f, 1.0f, // Bottom Right
-width, -height, 0.0f, 0.0 , 0.0, 1.0 , 0.0f, 1.0f, // Bottom Left
-width, height, 0.0f, 0.0 , 0.0, 1.0 , 0.0f, 0.0f // Top Left
};
currently i am declaring the array as local variable in all the functions , can i just declare once and than use it.
class test
{
private:
width;
height;
public:
init(); // this function will use the vertices
getMesh() // this function will use the vertices
};
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