There are two files ObjectCreator.h and ObjectCreator.cpp that declare and define the following function.
In ObjectCreator.h
#include "Object.h"
Object* Create_Object();
In ObjectCreator.cpp
#include "ObjectCreator.h"
Object* Create_Object()
{
return new Object();
}
The question is, can I create a global instance of Object in the following way in a main.cpp file?
In main.cpp
#include "ObjectCreator.h"
static Object* object = Create_Object();
int main()
{
// Nothing here
}
The best way I could ask this question was an example and I have verified this is possible. I am just not sure if it is possible in C++11 or what the technical term for this is. I am aware objects can be instantiated globally, I am just not sure if they can be done in this specific way in C++11.
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