As the code below, the copy assignment operator has to check whether the input object pointers to itself or not. I wonder why copy constructor does not need to do the same check.
I am novice in C++.I would be grateful to have some help on this question.
class rule_of_three
{
char* cstring; // raw pointer used as a handle to a dynamically-allocated memory block
void init(const char* s)
{
std::size_t n = std::strlen(s) + 1;
cstring = new char[n];
std::memcpy(cstring, s, n); // populate
}
public:
rule_of_three(const char* s = "") { init(s); }
~rule_of_three()
{
delete[] cstring; // deallocate
}
rule_of_three(const rule_of_three& other) // copy constructor
{
init(other.cstring);
}
rule_of_three& operator=(const rule_of_three& other) // copy assignment
{
if(this != &other) {
delete[] cstring; // deallocate
init(other.cstring);
}
return *this;
}
};
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