I currently have something like this in my code
std::atomic<UINT64> counter;
I am doing this in a certain section of the code.
counter++
The portion of the code where this is done is accessed by multiple threads. My understanding is that if the program runs constantly at one point counter++
will overflow. Is there any option for me to make it go back to 0 or not overflow/invalidate by itself. or do I have to do something like this
if(counter == std::numeric_limits<UINT64>::max()-1) {
counter = 0;
}
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