I'm trying to understand when I should use noexcept
and when I should not.
In my library, I have many methods. Some are using methods from third party, some are using the STL. Some use throw, some don't.
I can put noexcept
statements on all my methods, the compiler just do not complain at all. But I do.
I can check my own throws to know if I should put a noexcept
on a method, but am I supposed to check every signature of the STL methods and third party methods to know if I should put a noexcept
?
I could do that but that seems inefficient, am I missing something here ?
example code where I should NOT use noexcept
if my understanding is correct:
foo::foo() noexcept
{
this->BarPtr = std::make_unique<Bar>();
}
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