So I was Playing around with c++11 Varidiacs, and I wanted to create a thing called CallClass, basically a class that warps a function, for later call,when all variables are set(truly I have No Idea If It can Be Useful):
#include <tuple>
template <typename OBJ,typename F,typename... VARGS>
class CallClass
{
public:
CallClass(OBJ& object,F callFunction)
:_object(&object),_func(callFunction)
{ }
CallClass(const CallClass& other)
:_func_args(other._func_args)
,_object(other._object)
,_func(other._func)
{ }
template <size_t INDEX>
auto get(){ return std::get<INDEX>(_func_args); }
template <size_t INDEX,typename T>
void set(const T& val){ std::get<INDEX>(_func_args) = val; }
template <size_t INDEX,typename T>
void set(T&& val){ std::get<INDEX>(_func_args) = val; }
auto Call()
{
//throws segmentation Fault Here
return InnerCall<0>(_func_args);
}
virtual ~CallClass() {}
protected:
private:
std::tuple<VARGS...> _func_args;
OBJ* _object;
F _func;
template <size_t INDEX,typename... ARGS>
auto InnerCall(std::tuple<VARGS...>& tup,ARGS... args)
{
auto arg = std::get<INDEX>(tup);
return InnerCall<INDEX + 1>(tup,args...,arg);
}
template <size_t INDEX,VARGS...>
auto InnerCall(std::tuple<VARGS...>& tup,VARGS... args)
{
return (_object->*_func)(args...);
}
};
Now when I try to compile(compiling using IDE:code::blocks, configured to use MINGW On windows ), it prints Compiler:Segmentation Fault, anybody any Ideas?
Usage:
class obj{
public:
obj(int a)
:_a(a)
{ }
virtual ~obj() {}
int add(int b,int c){
return _a + b + c;
}
private:
int _a;
};
int main(){
obj ob(6);
CallClass<obj,decltype(obj::add),int,int> callAdd(ob,obj::add);
callAdd.set<0,int>(5);
callAdd.set<1,int>(7);
cout << "result is " << callAdd.Call() << endl;
return 0;
}
Aucun commentaire:
Enregistrer un commentaire