I´m just trying to learn how to use SDL in Clion (the Jetbrains IDE), i found an answer in a post to edit my CMakeLists.txt, i did it!! but it didn´t worked.
I can use the libraries but I can´t compile it, in the image you can see the error in the output console.
Can somebody help me to configure it, please
This is my CMakeLists.txt
cmake_minimum_required(VERSION 3.6)
project(OpenGLTest)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -lmingw32")
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
include_directories(${PROJECT_SOURCE_DIR}/include)
link_directories(${PROJECT_SOURCE_DIR}/lib)
set(SOURCE_FILES main.cpp)
add_executable(OpenGLTest ${SOURCE_FILES})
target_link_libraries(OpenGLTest libSDL2main libSDL2 libSDL2_test)
And this is my main.cpp
#include <iostream>
#include <SDL.h>
int main() {
SDL_Init(SDL_INIT_EVERYTHING);
std::cout << "Hello, World!" << std::endl;
return 0;
}
PS: This is the code that I wrote is just to test the compiling.
This is the error in Clion console
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