Hi i cant figure out the errors ................................................ ...............................................
#include<iostream>
using namespace std;
template <class Tobj>
class node{
public:
Tobj obj_add;
node *next;
//----------------
bool isEmpty(node &head);
char menu();
void insertAsFist(node *&head,node *&last,Tobj objADD);
void insert(node *&head,node *&last,Tobj objADD);
void remove(node *&head,node *&last);
void showlist(node *curret);
};
//---------------------
//dEFINITIONS ARE:
template <class Tobj>
bool node<Tobj>::isEmpty(node &head){
if(head==NULL)
return true;
else
return false;
}
template <class Tobj>
char node<Tobj>::menu(){
char choice;
cout<<"Menu.\n";
cout<<"1. Add an item.\n";
cout<<"2. Remove an item.\n";
cout<<"3, Show the list.\n";
cout<"4. Exit \n";
cin>>choice;
return choice;
}
template<class Tobj>
void node<Tobj>::insertAsFist(node &head,node &last,Tobj
&objADD){
node *temp=new node;
temp->obj_add=objADD;
temp->next=NULL;
head=temp;
last=temp;
}
template<class Tobj>
void node<Tobj>::insert(node &head,node &last,Tobj &objADD){
if(isEmpty(head))
insertAsFirstElement(head,last,number);
else{
node *temp=new node;
temp->obj_add=NULL;
last->next=temp;
last=temp;
}
}
template <class Tobj>
void node<Tobj>::remove(node &head,node &last){
if(isEmpty(head))
cout<<"The list is already empty.\n";
else if (head==last){
delete head;
head==NULL;
last==NULL;
}
else {
node *temp=head;
head=head->next;
delete temp;
}
}
template <class Tobj>
void node<Tobj>::showlist(node &curret){
if(isEmpty(current))
cout<<"The list is empty.\n";
else {
cout<<"The list contains:\n";
while (current!=NULL){
cout<<current->obj_add.Show()<<endl;
current=current->next;
}
}
}
//----------------------------------
........................................................... ...........................................................
Aucun commentaire:
Enregistrer un commentaire