In an effort to optimize my code below, it seems to me that it would be beneficial if I could pass a pointer to the member functions str1
and str2
as pointers.
Is there a preferred way to do that in C++11? Or do you suggest a different strategy?
#include <iostream>
#include <vector>
#include <map>
class Base
{
private:
std::map<int, std::string> m_base1, m_base2;
std::vector<std::string> m_str1 = {"one", "two", "three"};
std::vector<std::string> m_str2 = {"four", "five", "six"};
public:
std::vector<std::string> &str1() { return m_str1; }
std::vector<std::string> &str2() { return m_str2; }
std::map<int, std::string> &base1() { return m_base1; }
std::map<int, std::string> &base2() { return m_base2; }
};
template <typename T>
void fill_vec(T *b)
{
size_t counter = 0;
for (const auto &str_iter : b->str1())
(b->base1())[counter++] = str_iter;
counter=0;
for (const auto &str_iter : b->str2())
(b->base2())[counter++] = str_iter;
}
int main(int argc, char *argv[])
{
Base *b = new Base;
fill_vec(b);
return 0;
}
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