I tried to declare thead_local pointer variable and then point to a new object in one thread.
thread_local static A* s_a = nullptr;
Seemed the memory of the new object was not released when the thread destroyed. I also tried to use unique_ptr, but still memory leak.
Here is the code. Add a break point at return 0, check the memory of the process, you will see the memory increases a lot.
#include "stdafx.h"
#include <iostream>
#include <thread>
class A
{
public:
A(const std::string& name) : name_(name) { std::cout << (name_ + "::A").c_str() << std::endl; }
~A() { std::cout << (name_ + "::~A").c_str() << std::endl; }
const std::string& name(){ return name_; }
private:
std::string name_;
};
thread_local static std::unique_ptr<A> s_a;
//thread_local static A* s_a = nullptr;
static void test(const std::string& name)
{
//A a(name);
if(!s_a)
s_a.reset(new A(name));
//s_a = new A(name);
}
int main()
{
for (size_t i = 0; i < 10000; i++)
{
{
std::thread t0(test, "t0");
std::thread t1(test, "t1");
t0.join();
t1.join();
}
}
return 0;
}
My question is how to use thead_local to declare a pointer variable in correct way?
Thanks.
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