I have a util function which returns a map
std::map getFooMap() {
std::map foo;
// ... populate the map
return foo;
}
From the caller side, I want to assign the map to a data field of some object. I can do:
dest.data = getFooMap()
Will this be faster than the following?
auto temp = getFooMap();
dest.data = std::move(temp);
I think this should be as I avoid one extra copy?
Aucun commentaire:
Enregistrer un commentaire