I'm trying to wrap my head around pointers in c++, what's the point of using a pointer vs just using &variable to get the object at that location?
For example(have not actually run this code, just for an example):
int score{10};
int *score_ptr {nullptr};
score_ptr = &score;
cout << "Address of score is: " << &score << endl; // why not just this?
cout << "Address of score is: " << score_ptr << endl; // more work for same?
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