I have a function that returns several objects inside a tuple.
return std::tuple<std::vector<float>, class1, class2> (vec, instance1, instance2);
I feed this tuple into another function with signature:
void func(std::tuple<std::vector<float>, class1, class2> & data);
I want to modify class1, but not any of the other objects in the tuple. I've tried returning,
return std::tuple<const std::vector<float>, class1, const class2> (vec, instance1, instance2);
and modifying the signature.
void func(std::tuple<const std::vector<float>, class1, const class2> & data);
I might want to modify vec and class2 later so how can I make this function signature safe and use const
correctly? Is returning a tuple with const
members valid or better?
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