I was reading some code where programmer first defined
typedef void* BLUEVELVETC_HANDLE;
and than he used this variable in a struct.
struct ThreadArgs
{
BLUEVELVETC_HANDLE pSDK;
EBlueVideoChannel nVideoOutputChannel;
BLUE_U32 VideoModeExt;
EUpdateMethod UpdateFormat;
EMemoryFormat MemoryFormat;
};
than he created a new thread and sent the struct as argument.
ThreadArgs args;
args.pSDK = pSDKOut;
args.nVideoOutputChannel = BLUE_VIDEOCHANNEL_A;
args.VideoModeExt = VideoModeExt;
args.UpdateFormat = UpdateFormat;
args.MemoryFormat = MemoryFormat;
unsigned int ThreadId = 0;
g_hThread = (HANDLE)_beginthreadex(NULL, 0, &PlaybackThreadFifoMode, &args, CREATE_SUSPENDED,&ThreadId);
and finally in this function he used the arguments.
unsigned int __stdcall PlaybackThreadFifoMode(void* pArg)
unsigned int __stdcall PlaybackThreadFifoMode(void* pArg)
{
ThreadArgs* pArgs = (ThreadArgs*)pArg;
BLUEVELVETC_HANDLE pSDK = pArgs->pSDK;
}
Can somebody kindly explain me what this code means.
Aucun commentaire:
Enregistrer un commentaire