Is there any Memory leak in this program if yes then how to overcome this problem??
#include<iostream>
using namespace std;
class A
{
double a,b;
public:
A(double X,double Y)
{
try
{
a = X;
b = Y;
if(b==0)
throw b;
else
cout <<"Division:"<<a/b<<endl;
}
catch (double z)
{
throw z;
}
}
~A()
{
cout<<"Object Destroyed"<<endl;
}
};
int main()
{
try
{
A object(10,2);
A object1(4,2);
A object2(4,0);
}
catch(double a)
{
cout<<"Zero:"<<a<<endl;
}
return 0;
}
For Object2 why destructor is not called,and what is the best way to throw exception from constructor if there is any??
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