Folks, what would be the most optimal data structure to store eventHandlers in the reactor class. A few details about the event handler. Every event handler can be registered to listen for a specific event type. Event is a class which has got int32_t type and the virtual method OnMessage(const Message*). Something like this
class IEventHandler
{
int32_t type;
public:
virtual ~eventHandler() {};
virtual void OnMessage(const Message *msg) = 0;
};
Can I just store event handlers in the vector and sort them by the message type to optimize the search process when event is received or I need to store these in the map. I am trying to find the fastest way to find an event and call an event handler. When I insert an event I can use std::lower_bound to find the proper position of the event handler in the vector.
Thanks, folks
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