I have built a GUI application using wxWidgets. In that application, i have also used worker threads etc, for which i used wxThread
. Now, i am learning about std::thread
in the standard C++. I have also just started learning gtkmm
. And i want to use std::thread
in my GUI applications. My question is that is it possible and recommended to use std::thread
in a wxWidgets
and gtkmm
based GUI application.
Basically i want to apply what i have learned about std::thread
in practical projects.
I have also read this which says:
In C++11 programs, consider using std::thread instead of this class.
My second question is that, does the above quote means that we should(and are allowed to) use std::thread
in a wxWidgets based project if we're using C++11(as i am in my project) and std::thread
should have higher preference over wxThread
when using C++11
in wxWidgets.
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