I am trying to change multiple if-else
statement in my program with either switch and enum
or some other object-oriented approach. My purpose is in my code there should not be if-else
or very less.
class myClass
{
void readFile();
}
void myClass :: readFile()
{
std::string lineByLine;
std::ifstream myfile;
myfile.open(file path);
if (myfile.is_open())
{
while (std::getline(myfile, lineByLine))
{
std::pair<std::string, std::string> p1 = FindFirstWord(lineByLine);
// FindFirstWord --> will break the line into 2 words, First word and remaining words
while (p1.first.compare("}")) {
if (!p1.first.compare("SCALE")) {
// calling some function
} else {
if (!p1.first.compare("symbol")) {
// calling some function
} else {
if (!p1.first.compare("set_minimum_boundary")) {
// calling some function
} else {
if (!p1.first.compare("line")) {
// calling some function
} else {
if (!p1.first.compare("circle")) {
// calling some function
} else {
if (!p1.first.compare("arc")) {
// calling some function
} else {
if (!p1.first.compare("pin")) {
// calling some function
}
}
}
}
}
}
}
I want to remove the chain of if-else
statement using either by switch and enum
or some other object oriented approach.
Aucun commentaire:
Enregistrer un commentaire