Is it possible to define FloatType in such a way that I can declare a f1 as
FloatType f1;
instead of
FloatType<> f1;
If i try to use the former i get a
error: use of class template 'FloatType' requires template arguments
template <typename T, typename... Args>
class Type
{
};
template <typename... Args>
class Type<float, Args...>
{
};
template <typename... Args>
using FloatType = Type<float, Args...>;
int
main(int, char **)
{
FloatType<> f1;
FloatType<float> f2;
return 0;
}
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