I'm working on a large refactoring and port of a existing application that does some pretty spectacular(ly horrible) things with windows threads.
Right now, there is internal logic that calls GetExitCodeThread(m_threadHandle, &exitCode);
on a set of running threads, and then checks if exitCode == STILL_ACTIVE
to determine if the thread in question is still executing, or has returned, and then uses that to sequence some internal logic.
How can I check if a std::thread
is still executing, or has returned/thrown an exception?
I know about std::async
, std::promises
and std::future
. However, using those would involve considerable refactoring, and I don't feel I know the code-base well enough to make that scale of changes without breaking a dozen other things.
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