...
cout << setprecision(100) << pow((3+sqrt(5.0)),28) << endl;
...
outputs
135565048129406451712
which isn't precise enough but.
$ bc <<< "scale = 100; (3+sqrt(5.0))^28"
outputs
135565048129406369791.9994684648068789538123313610677119237534230237579838585720347675878761558402979025019238688523799354
which is what I want. I'm setting the cout
precision so it must be the sqrt
, pow
or +
are losing the precision?
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