I've tested following code with GCC 5.2 (C++11):
#include <iostream>
#include <memory>
struct Foo
{
Foo() { std::cout << "Foo::Foo\n"; }
~Foo() { std::cout << "Foo::~Foo\n"; }
void bar() { std::cout << "Foo::bar\n"; }
};
void f(const Foo &)
{
std::cout << "f(const Foo&)\n";
}
int main()
{
std::unique_ptr<Foo> p1(new Foo); // p1 owns Foo
if (p1) p1->bar();
{
//p1->bar();
std::unique_ptr<Foo> p2(std::move(p1)); // now p2 owns Foo
f(*p2);
p1->bar();
if(p1==nullptr)
{
std::cout<<"NULL"<<std::endl;
}
p1 = std::move(p2); // ownership returns to p1
std::unique_ptr<Foo> p3;
p3->bar();
std::cout << "destroying p2...\n";
}
if (p1) p1->bar();
// Foo instance is destroyed when p1 goes out of scope
}
So now my question is, although p1 is guaranteed to be nullptr after move operation, it seemed still is pointing to the previous object?
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