I recently found out about overloading operators in c++. When you want to overload a operator in class , and we want to create new object with it , that is made from others we defined we can do
NameOfClass operator+(const NameOfClass& b){
{
NameOfClass tmp;
tmp.length = this->length + b.length;
tmp.breadth = this->breadth + b.breadth;
tmp.height = this->height + b.height;
return tmp;
}
I cant figure out if i define 2 objects before this. e.g
NameOfClass one(length,breadth,height);
NameOfClass two(length,breadth,height);
I set their attributes. but how does
NameOfClass three=one+two;
set the attributes of "three"? Are both one and two considered as argument to "+" overloaded operator. The function clearly says
tmp.length = this->length + b.length;
but this-> length should be undefined and b.length is private. How does it mix it together? Using example from tutorialspoint.
#include <iostream>
using namespace std;
class Box
{
public:
double getVolume(void)
{
return length * breadth * height;
}
void setLength( double len )
{
length = len;
}
void setBreadth( double bre )
{
breadth = bre;
}
void setHeight( double hei )
{
height = hei;
}
// Overload + operator to add two Box objects.
Box operator+(const Box& b)
{
Box box;
box.length = this->length + b.length;
box.breadth = this->breadth + b.breadth;
box.height = this->height + b.height;
return box;
}
private:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
};
// Main function for the program
int main( )
{
Box Box1; // Declare Box1 of type Box
Box Box2; // Declare Box2 of type Box
Box Box3; // Declare Box3 of type Box
double volume = 0.0; // Store the volume of a box here
// box 1 specification
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// box 2 specification
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// volume of box 1
volume = Box1.getVolume();
cout << "Volume of Box1 : " << volume <<endl;
// volume of box 2
volume = Box2.getVolume();
cout << "Volume of Box2 : " << volume <<endl;
// Add two object as follows:
Box3 = Box1 + Box2;
// volume of box 3
volume = Box3.getVolume();
cout << "Volume of Box3 : " << volume <<endl;
return 0;
}
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