I'd like to simplify the code I write in my application that handles mutiple data structure types but with a common header. Given something like this:
enum class MyType {
Foo = 100,
Bar = 200,
};
struct Hdr {
MyType type;
};
struct Foo {
Hdr hdr;
int x;
int y;
int z;
};
struct Bar {
Hdr hdr;
double value;
double ratio;
};
void process(const Foo *ptr)
{
// process Foo here
}
void process(const Bar *ptr)
{
// process Bar here
}
extern void *getData();
int main()
{
const void *pv = getData();
auto pHdr = static_cast<const Hdr *>(pv);
switch (pHdr->type) {
case MyType::Foo: process(static_cast<const Foo *>(pv)); break;
case MyType::Bar: process(static_cast<const Bar *>(pv)); break;
default: throw "Unknown";
}
return 0;
}
Ideally I'd like to replace the switch statement above with something like:
process(multi_cast<pHdr->type>(pv);
I'm perfectly okay with having to write statements like this to get it to work:
template<MyType::Foo>
const Foo *multi_cast(void *p)
{
return static_cast<const Foo *>(p);
}
template<MyType::Bar>
const Bar *multi_cast(void *p)
{
return static_cast<const Bar *>(p);
}
But I cannot write a template where the template parameter is a enum (or an int for that matter) Have I just looked at this for so long that I cannot see an answer? Or is there just no other way to do it?
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