For C++11 and above:
ad_tree_node
refers to a Union
data structure designed to hold an object of type ad_node
or vary_node
which are of type struct
.
The code compiles but memory leaks are detected when used with valgrind
.
Following is the code:
struct ad_node {
std::string tag_;
int count_;
std::vector<int> index_;
bool leaf_;
};
struct vary_node {
std::string tag_;
int index_;
int mcv_;
};
union ad_tree_node {
ad_node ad;
vary_node vy;
ad_tree_node () { std::memset(this, 0, sizeof(ad_node)); }
~ad_tree_node() {}
};
std::string print_ad_tree_node(const ad_tree_node& nd, bool is_ad_node) {
std::string st = "";
if (is_ad_node) {
st += "ad_node: " + nd.ad.tag_+ ", " + std::to_string(nd.ad.count_) + ", ";
if (nd.ad.leaf_) { st += " leaf, "; }
else { st += "non-leaf, "; }
st += "index: ";
std::cout << nd.ad.index_.size();
for (auto x : nd.ad.index_) { st += std::to_string(x) + ", "; }
}
else {
st += "vy_node: " + nd.vy.tag_ + ", mcv_: " + std::to_string(nd.vy.mcv_) + ", ";
st += "index: ";
std::cout << nd.vy.index_;
}
return st;
}
int main () {
ad_node t1;
for (int i = 0; i < 10; ++i) t1.index_.push_back(i);
t1.tag_ = "A";
t1.leaf_ = true;
t1.count_ = 9;
ad_tree_node nd;
nd.ad.tag_ = t1.tag_;
nd.ad.leaf_ = t1.leaf_;
nd.ad.count_ = t1.count_;
nd.ad.index_ = std::move(t1.index_);
std::cout << print_ad_tree_node(nd, true) << std::endl;
return 0;
}
Compiled with following flags: g++ -std=c++11 -g3 code.cpp
valgrind --leak-check=full ./a.out
Reported leak by valgrind:
==6625== Memcheck, a memory error detector
==6625== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al.
==6625== Using Valgrind-3.11.0 and LibVEX; rerun with -h for copyright info
==6625== Command: ./a.out
==6625==
10ad_node: A, 9, leaf, index: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
==6625==
==6625== HEAP SUMMARY:
==6625== in use at exit: 72,770 bytes in 3 blocks
==6625== total heap usage: 10 allocs, 7 frees, 73,946 bytes allocated
==6625==
==6625== 2 bytes in 1 blocks are definitely lost in loss record 1 of 3
==6625== at 0x4C2E0EF: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==6625== by 0x4F593DE: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_assign(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21)
==6625== by 0x4F596E8: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::operator=(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21)
==6625== by 0x4022EA: main (code.cpp:56)
==6625==
==6625== 64 bytes in 1 blocks are definitely lost in loss record 2 of 3
==6625== at 0x4C2E0EF: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==6625== by 0x40386D: __gnu_cxx::new_allocator<int>::allocate(unsigned long, void const*) (new_allocator.h:104)
==6625== by 0x403518: std::allocator_traits<std::allocator<int> >::allocate(std::allocator<int>&, unsigned long) (alloc_traits.h:491)
==6625== by 0x403257: std::_Vector_base<int, std::allocator<int> >::_M_allocate(unsigned long) (stl_vector.h:170)
==6625== by 0x402D79: void std::vector<int, std::allocator<int> >::_M_emplace_back_aux<int const&>(int const&) (vector.tcc:412)
==6625== by 0x402B24: std::vector<int, std::allocator<int> >::push_back(int const&) (stl_vector.h:923)
==6625== by 0x402295: main (code.cpp:49)
==6625==
==6625== LEAK SUMMARY:
==6625== definitely lost: 66 bytes in 2 blocks
==6625== indirectly lost: 0 bytes in 0 blocks
==6625== possibly lost: 0 bytes in 0 blocks
==6625== still reachable: 72,704 bytes in 1 blocks
==6625== suppressed: 0 bytes in 0 blocks
==6625== Reachable blocks (those to which a pointer was found) are not shown.
==6625== To see them, rerun with: --leak-check=full --show-leak-kinds=all
==6625==
==6625== For counts of detected and suppressed errors, rerun with: -v
==6625== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 0 from 0)
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