I have a struct like this:
struct OBJ {
int x;
const int y;
OBJ& OBJ(OBJ &&oth)
{
y = oth.y; // this is disallowed
return *this;
}
}
And an example code
void func() {
static OBJ obj;
if(conditon)
obj = std::move(OBJ()); //move
}
I understand this as obj
is Non const OBJ with const member y
. I can't change just y but I should be able to change whole object (call destructor and constructor). Is this possible or the only proper solution is to remove my const
before y
, and remember to don't change by accident?
I need to store my static obj
between func
call but if condition is true i want to move other object in place of this static object.
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