I want to build a library (i.e., a collection of functions) acting on vectors/matrices of fixed size. I want to specify this fixed size in the main file, without touching the library. I could do this with using #define
, but I view this approach as a hack, rather than the `right' way. What other approaches do I have to achieve this goal? The idea is to write a library once, and then never to touch, or even look at it again.
Here is the following toy example, program.cpp
//program.cpp -- Definition of my_external_constant here
const unsigned int array_size = 10;
#define my_external_constant array_size // I am looking for alternatives.
#include "helper.h"
int main(int argc, char* argv[]) {
test_function1();
unsigned int X[array_size];
X[0]=500;X[1]=0;X[2]=9;X[3]=111;X[4]=0;
print_vector(X,3);
return 0;
}
Then helper.h
//helper.h
#ifndef HELPER_H
#define HELPER_H
#include<iostream>
#ifndef my_external_constant // I want to avoid this...
#define my_external_constant 1 //...and this...
#endif //...and this.
void test_function1(void);
//The library uses helper_max_size everywhere, and its value is inherited from outside.
const unsigned int helper_max_size = my_external_constant;
void print_vector(unsigned int[helper_max_size], const unsigned int);
#endif /* HELPER_H */
And the implementation helper.cpp
//helper.cpp
#include "helper.h"
void test_function1(void) {
std::cout << "Hello world!\n";
return;
}
void print_vector(unsigned int my_vector[helper_max_size], const unsigned int my_size) {
for (unsigned int i=0;i<my_size;++i) {
std::cout << my_vector[i] << " ";
}
std::cout << "\n";
return;
}
The program should consist of a single translation unit only, i.e. it should be compiled along the lines:
g++ -o program program.cpp helper.h helper.cpp
Related:
How do I use extern to share variables between source files?
Declare array size in header file without #define's
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