I think that I vaguely recall that one of the newer c++ standards (maybe its c++11, or maybe 14?...17??) allows you to initialise a struct, whereby you can define a struct and then initialise it without having to write a constructor.
E.g.:
struct test
{
int a;
int b;
std::string str;
}
int main()
{
std::map<int, test> test_map;
test_map[0] = test(1, 2, "test1"); // This is the line in question
// Or it might be more like: test_map[0] = test{1, 2, "test1"};
return 0;
}
I can't recall the name of this special initialisation (or if it even exists)!. So my questions are:
- Is there some new mechanism to achieve this without writing a constructor in the struct "test"?
- If so, what is it called (so I can read more about it).
If this "feature" does not exist then please put me out of my misery!, it could be that my imagination has made this up...
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