samedi 25 août 2018

How do I switch this to unique_ptr?

How do I make it so I dont have to manually delete the pointer?

With unique_ptr in the vector<> ?

Here is my code:

class vec2 {
 public:
  double x;
  double y;

  vec2() {
    x = 0.0;
    y = 0.0;
  }

  vec2(double xx, double yy) {
    x = xx;
    y = yy;
    cout << "constructor called" << endl;
  }

  ~vec2() {
    static int count = 0;
    cout << "destructor " << count << endl;
    count++;
  }

  virtual double Length() { return sqrt(x * x + y * y); }

  bool operator==(vec2& v) { return x == v.x && y == v.y; }

  virtual string toString() {
    stringstream s("");
    s << "[" << x << " " << y << "]";
    return s.str();
  }
};

int main() {
  vector<vec2*> vecs;
  vecs.push_back(new vec2(1.8, 1.7));
  vecs.push_back(new vec2(1.99, 1.7));
  for (vec2* v : vecs) {
    cout << v->toString() << endl;
    delete v;
  }
}

http://www.xgdev.com/notepad/textfiles/37631a.txt

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