I have code that saves a 2D float array into a binary file, and another code that reads the binary file and puts it in a 2D float array.
void write2DArrayToBinary(const char* file_name, void** array, size_t len_1D, size_t len_2D, size_t num_bytes_per_elem) {
FILE* file = fopen(file_name, "wb");
for (size_t i = 0; i < len_1D; i++) {
fwrite(array[i], num_bytes_per_elem, len_2D, file);
}
fclose(file);
}
void read2DArrayFromBinary(void** array, size_t len_1d, size_t len_2d, size_t num_bytes_per_elem, const char* file_name) {
FILE* file = fopen(file_name, "rb");
for (size_t i = 0; i < len_1d; i++) {
array[i] = malloc(num_bytes_per_elem * len_2d);
fread(array[i], num_bytes_per_elem, len_2d, file);
}
fclose(file);
}
I call the read function like this ( I have omitted irrelevent code ) :
this->dilate_weights_prev = (float**)malloc(sizeof(float*) * this->num_layers);
read2DArrayFromBinary((void**)this->dilate_weights_prev, this->num_layers, this->dilate_weights_prev_len, sizeof(float), fileName);
I have checked that the len_1D and len_2D in write2DArrrayToBinary and read2DArrayFromBinary are the same. Also, I have used gdb, and the read function segfaults on its first iteration.
What do you think cold be causing this?
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