I am working on creating a board game.
For creating a grid of rows and columns, I used vectors and my code is as follows.
Grid(unsigned rows, unsigned cols) {
//constructor code
vector<vector<things*>>grid(nrows, vector< vector<people*>>(ncols));
}
~Grid() {
//destructor code.
vector<vector<things*>>().swap(grid);
}
But my destructor code is showing error in ().swap(grid).
Can anyone please help me.
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